Please use this identifier to cite or link to this item: http://cmuir.cmu.ac.th/jspui/handle/6653943832/57078
Title: Designing a Physical Computing toolkit to utilize miniature computers: A case study of Selective Exposure
Authors: Marutpong Chailangka
Arnan Sipitakiat
Paulo Blikstein
Authors: Marutpong Chailangka
Arnan Sipitakiat
Paulo Blikstein
Keywords: Computer Science;Psychology;Social Sciences
Issue Date: 27-Jun-2017
Abstract: © 2017 Copyright is held by the owner/author(s). Amid today's explosion of cheap and abundant tools for Physical Computing, there is a serious neglect of design for learnability. This issue is especially important when Physical Computing is not used mainly to teach engineering skills but to foster creativity and innovation. This empirical study presents a design case study that took place while we were trying to figure out how to best integrate miniature computers like the Raspberry Pi into our "Programmable Brick" platform, the GoGo Board, with the goal of making new and complex functionalities, such as face detection and social media integration, learnable by beginners. Using the construct of Selective Exposure for our design and research, this paper presents a case study with secondary and high school students with our platform.
URI: https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85026295420&origin=inward
http://cmuir.cmu.ac.th/jspui/handle/6653943832/57078
Appears in Collections:CMUL: Journal Articles

Files in This Item:
There are no files associated with this item.


Items in CMUIR are protected by copyright, with all rights reserved, unless otherwise indicated.