Please use this identifier to cite or link to this item: http://cmuir.cmu.ac.th/jspui/handle/6653943832/57035
Title: Using Digital Game as Compiler to Motivate C Programming Language Learning in Higher Education
Authors: Kannika Daungcharone
Patcharin Panjaburee
Krittawaya Thongkoo
Keywords: Computer Science
Decision Sciences
Issue Date: 15-Nov-2017
Abstract: © 2017 IEEE. In recent years, teaching and learning process for all educational levels has been reformed in order to rapid growth of technological learning and a variety of tools. Educational computer game, which is one of effective tools, has been used for supporting teaching and learning in various subjects. Therefore, this study developed digital game named CPGame for simulating the compiler working with situation in human daily life in C programming language learning. The developed game was implemented with fifty-university learners to evaluate whether and how the learners with different achieving levels are motivated to learn C programming language through playing the C programming game. The experimental data was analyzed by using MANOVA and found that both high- and low-achieving learners are motivated to learn the topic through the developed game.
URI: https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85040591638&origin=inward
http://cmuir.cmu.ac.th/jspui/handle/6653943832/57035
Appears in Collections:CMUL: Journal Articles

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