Please use this identifier to cite or link to this item: http://cmuir.cmu.ac.th/jspui/handle/6653943832/80191
Title: ผลของโปรแกรมการเสริมสร้างความแข็งแกร่งในชีวิตต่อพฤติกรรมติดเกมของวัยรุ่นตอนต้น
Other Titles: Effect of a resilience enhancement program on game addiction behaviors among early adolescents
Authors: นิรัชพร เที่ยงใชย
Authors: หรรษา เศรษฐบุปผา
ขวัญพนมพร ธรรมไทย
นิรัชพร เที่ยงใชย
Keywords: ความแข็งแกร่งในชีวิต;พฤติกรรมติดเกม;Resilience;Game Addiction;วัยรุ่นตอนต้น
Issue Date: 23-Sep-2024
Publisher: เชียงใหม่ : บัณฑิตวิทยาลัย มหาวิทยาลัยเชียงใหม่
Abstract: The current gaming situation has led to significant issues, particularly among early adolescents, predisposing them to gaming addiction behaviors and associated problems. This experimental study aimed to investigate the effect of a resilience enhancement program on game addiction behaviors among early adolescents. The sample group consisted of 26 adolescents aged 13-15 years, including both males and females, who are studying in secondary education institutions in Chiang Mai province. The tools used in the research included 1) personal data questionnaires, 2) gaming addiction assessments, 3) assessments of psychological resilience in children, and 4) a resilience enhancement program based on the ideas of Gothberg (1995), comprising six sessions, 60-90 minutes at a time, conducted twice a week. Data were analyzed using inferential statistics, including the Wilcoxon signed rank test and the Mann–Whitney U test. The study found the following results: 1. Gaming addiction scores among early adolescents significantly decreased after participating in a resilience enhancement program for one month compared to before the program (p < .05). 2. Gaming addiction scores among the group that received a resilience enhancement program were significantly lower than those in the control group after one month (p < .05). The results of this study show a resilience enhancement program on game addiction behavior can reduce game-addicted behavior in early adolescence. Therefore, this program should be used to reduce game addiction behavior in this group further. 
URI: http://cmuir.cmu.ac.th/jspui/handle/6653943832/80191
Appears in Collections:NURSE: Theses

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