Please use this identifier to cite or link to this item: http://cmuir.cmu.ac.th/jspui/handle/6653943832/74827
Title: Virtual Reality Locomotion in Place for Virtual Museum Exhibitions of Culture Heritage: Comparing Joystick Controller, Point & Teleport and Arm Swinging
Authors: Kitti Puritat
Phimphakan Thongthip
Wanvimol Nadee
Orasa Sirasakamol
Sumalee Sangamuang
Authors: Kitti Puritat
Phimphakan Thongthip
Wanvimol Nadee
Orasa Sirasakamol
Sumalee Sangamuang
Keywords: Earth and Planetary Sciences;Engineering
Issue Date: 1-Aug-2022
Abstract: Locomotion methods are user interaction approaches that assist users in navigating the virtual environment when using virtual reality display device of HMDs (head-mounted displays). Most previous studies have been focused on the locomotion techniques with joystick and teleport in general and gaming context. However, there are lack study of locomotion techniques in virtual museum for context of culture heritage. In this study, this paper presents a comparative evaluation with sixty participants of the three locomotions: Joystick Controller, Point & Teleport and Arm Swinging to measure sickness, presence and flow state. In order to evaluate, this paper developed the virtual museum of Himmapan animals (https://angkaew.com/Hinmapan_vr/) which consisted of digital paint art, digitization objects, animation and digitization books. The results showed that Point & teleport less sickness of nausea than other techniques and Point & teleport also highest in perceived enjoyment than other techniques. However, we found no significant difference in presence. Finally, this paper suggested implementing Point & Teleport locomotion techniques in the application of virtual museums.
URI: https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85137744896&origin=inward
http://cmuir.cmu.ac.th/jspui/handle/6653943832/74827
ISSN: 22502459
Appears in Collections:CMUL: Journal Articles

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