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DC Field | Value | Language |
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dc.contributor.author | Kornprom Pikulkaew | en_US |
dc.contributor.author | Varin Chouvatut | en_US |
dc.contributor.author | Ekkarat Boonchieng | en_US |
dc.date.accessioned | 2019-08-05T04:34:36Z | - |
dc.date.available | 2019-08-05T04:34:36Z | - |
dc.date.issued | 2019-05-10 | en_US |
dc.identifier.other | 2-s2.0-85066478361 | en_US |
dc.identifier.other | 10.1109/ICSEC.2018.8712694 | en_US |
dc.identifier.uri | https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85066478361&origin=inward | en_US |
dc.identifier.uri | http://cmuir.cmu.ac.th/jspui/handle/6653943832/65509 | - |
dc.description.abstract | © 2018 IEEE. For some group of people, learning a new language such as English language can be considered to be a hard and time-consuming task to accomplish. As a result, these group of people can be discouraged and finally stop putting effort into continuity of learning a new language. They may even lack their motivation or their cheerful heart. This research thus aims to propose an efficient approach to cheer up people who want to study a non-native language. The proposed approach, in order to achieve the purpose, is to use game-based and user-interactive interfaces, in other words, to use a serious gaming technology applying to the non-native language learning (or practicing). From the experimental results of our example of a serious game for learning English vocabularies, the game provides highly impact on engaging people to continue practicing for higher lessons, also it helps them get a positive attitude towards the practice and thus have a good progress. Moreover, every user tested on our approach will not learn only how to use appropriate vocabularies, but also prepositions so that they may improve their English grammar further. | en_US |
dc.subject | Computer Science | en_US |
dc.subject | Engineering | en_US |
dc.subject | Mathematics | en_US |
dc.title | Vocabulary practicing from assisting techniques in three dimensional animation with user interaction | en_US |
dc.type | Conference Proceeding | en_US |
article.title.sourcetitle | 2018 22nd International Computer Science and Engineering Conference, ICSEC 2018 | en_US |
article.stream.affiliations | Chiang Mai University | en_US |
Appears in Collections: | CMUL: Journal Articles |
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