Please use this identifier to cite or link to this item: http://cmuir.cmu.ac.th/jspui/handle/6653943832/58188
Title: Approach augmented reality real-time rendering for understanding light and shade in art education
Authors: Acarima Nanthanasit
Noppon Wongta
Authors: Acarima Nanthanasit
Noppon Wongta
Keywords: Arts and Humanities;Computer Science;Engineering
Issue Date: 8-Jun-2018
Abstract: © 2018 IEEE. This paper propose is approached the integration of Augmented Reality (AR) system and Real-time rendering to enhance the process of Art education, that create the new learning experience and better quality of teaching. According to the subject about light and shade, which every art student must learn. By understanding how light operates on the fundamental volumes of the shape such as sphere, cylinder, and cube. The student will be able to realistically shade and render basic forms and be prepared to draw more complex subjects. However, the teaching process is through illustrated books, which hard for the student who did not have an experience in Light and Shade to clearly understand the method. Augmented reality technology is able to support the effective way to describe how light and shade work. By showing the shape in three-dimension with light and shade. From real-time rendering technique, the light source can move around to cast the different appearance of light and shade. It is simple to use and understand for student. Furthermore, Augmented reality enhanced interesting way to study in the way that computer screen cannot deliver.
URI: https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85049909529&origin=inward
http://cmuir.cmu.ac.th/jspui/handle/6653943832/58188
Appears in Collections:CMUL: Journal Articles

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