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Browsing by Author Krittawaya Thongkoo
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Showing results 1 to 14 of 14
Issue Date
Title
Author(s)
1-Jan-2019
A development of ubiquitous learning support system based on an enhanced inquiry-based learning approach
Krittawaya Thongkoo
;
Patcharin Panjaburee
;
Kannika Daungcharone
1-Jan-2019
Effects of digital learning on students' learning achievement in learning computer programming
Krittawaya Thongkoo
1-Jan-2022
The Effects of Thinking Process Model Technique on Logical Thinking Skills Influencing Programming Achievement
Kannika Daungcharone
;
Krittawaya Thongkoo
1-Jan-2015
Empirical study of collaborative learning knowledge management system for Thai students
Krittawaya Thongkoo
;
Chiraporn Thongkhu
1-Mar-2020
A Game-Based Learning Approach on Robotics Visualization for Loops in Programming Concepts
Jirapipat Thanyaphongphat
;
Krittawaya Thongkoo
;
Kannika Daungcharone
;
Wantana Areeprayolkij
1-Jan-2020
Implementation of mobile game-transformed lecturebased approach to promoting C programming language learning
Kannika Daungcharone
;
Patcharin Panjaburee
;
Krittawaya Thongkoo
15-Nov-2017
An Inquiry Blended SECI Model-Based Learning Support Approach for Promoting Perceptions and Learning Achievement of University Students
Krittawaya Thongkoo
;
Patcharin Panjaburee
;
Kannika Daungcharone
1-Jan-2019
Integrating inquiry learning and knowledge management into a flipped classroom to improve students' web programming performance in higher education
Krittawaya Thongkoo
;
Patcharin Panjaburee
;
Kannika Daungcharone
1-Jan-2019
A mobile game-based C programming language learning: Results of university students’ achievement and motivations
Kannika Daungcharone
;
Patcharin Panjaburee
;
Krittawaya Thongkoo
1-Jan-2016
Mobile learning development for supporting computer programming skills
Krittawaya Thongkoo
1-Mar-2020
Smart Learning Environment to Augment the Learners' Programming Skills
Kannika Daungcharone
;
Krittawaya Thongkoo
;
Jirapipat Thanyaphongphat
1-Mar-2020
Students' Acceptance of Digital Learning Tools in Programming Education Course using Technology Acceptance Model
Krittawaya Thongkoo
;
Kannika Daungcharone
;
Jirapipat Thanyaphongphat
15-Nov-2017
Using Digital Game as Compiler to Motivate C Programming Language Learning in Higher Education
Kannika Daungcharone
;
Patcharin Panjaburee
;
Krittawaya Thongkoo
1-Jan-2022
Using Flipped Classroom: MOOCs and Active Learning Approach to Promoting Undergraduate Students' Learning Achievement
Krittawaya Thongkoo
;
Kannika Daungcharone